![]() The following authentication dialog will display for you to provide your authentication details as only an authorized user can install software on Ubuntu.Įnter your password and click the Authenticate button. From the Software Manager, click on the CMake entry to open the following view:Ĭlick the Install button to begin the installation process. The first package listed in the search result is the one maintained by the Snap Store. The search results will display Cmake as follows: ![]() In the following view, click on the search icon and enter “CMake” in the search bar. On your Ubuntu desktop Activities toolbar, click the Ubuntu Software icon. Installationįor a person who does not want to open the Command Line much, installing software present in the Ubuntu repository through the UI is very simple. Here, we will explain how you can install it through the Ubuntu Software Manager. The latest version of CMake at the time of writing this article was 3.20.0 and luckily available through the Snap Store. We have run the commands and procedures mentioned in this article on a Ubuntu 20.04 LTS system. In this article, we will describe how you can install CMake to your Ubuntu both through the UI and the command line. The suite of CMake tools was created by Kitware in response to the need for a powerful, cross-platform build environment for open-source projects such as ITK and VTK. CMake is used to control the software compilation process using simple platform and compiler-independent configuration files, and generate native makefiles and workspaces that can be used in the compiler environment of your choice. Executables and windows dll files go into bin directory, libraries go into lib directory, and public headers go into include directory at the destination.CMake is an open-source, cross-platform family of tools designed to build, test, and package software. Install(TARGETS): to install compiled libraries and their headers in the assigned install directory you set when running cmake -install blah blah. So first compile geo then link it to app executable. Target_link_libraries(): to tell CMake that app is dependent on geo library. Target_include_directories(): is for making source files aware of the location of private headers relative to the project directory. SHARED means a shared library, you can also make a static library with STATIC keyword, or an object file with OBJECT keyword. dll.Īdd_library(): to define a library target, geo. If (MSVC): checking CMake is employing MS Visual C++.ĬMAKE_WINDOWS_EXPORT_ALL_SYMBOLS: This is necessary for MSVC to create a symbol file. To build an example, go to its directory in a terminal and runĬmake_minimum_required ( VERSION 3.23 ) project ( geometry LANGUAGES CXX ) if ( MSVC ) set ( CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON ) endif () add_library ( geo SHARED ) target_include_directories ( geo PRIVATE "$" ) add_subdirectory ( "shape" ) add_subdirectory ( "square" ) add_executable ( app ) target_sources ( app PRIVATE "example/app.cpp" ) target_link_libraries ( app PRIVATE geo ) install ( TARGETS geo FILE_SET HEADERS ) you have a compiler like GCC, Clang, Intel, or MS Visual C++ installed on your operating system.Įxamples are on GitHub here and their links are mentioned in each section as well.you had a look at my post on CMake programming,.In this post, instead of throwing instructions for some random commands, I aim to explain how to employ modern CMake step by step to build executables (applications) and static/shared/header-only libraries from C++ projects. It has comprehensive but daunting manual instruction. ![]() ![]() It compiles projects with compilers like GCC, Clang, Intel, MS Visual C++.ĬMake is frequently used in compiling open-source and commercial projects. CMake utilizes build-systems such as Ninja, Linux make, Visual Studio, and Xcode. CMake is a cross-platform software for building projects written in C, C++, Fortran, CUDA and so on.
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